Tales of Xillia Remastered pops up on retailer websites

Tales publisher Bandai Namco is yet to announce Tales of Xillia Remastered, but the game has popped up on a slew of online retailers.

Eastern European online stores JRC, Smarty and Brloh all briefly hosted listings for the game, for Nintendo Switch, PlayStation 4, PS5, Xbox One and Xbox Series X/S, as spotted by fans on reddit. These listings have now been removed.

Each image featured new boxart, with the same “Remastered” text design as the recent Tales of Symphonia Remastered. Eurogamer has contacted Bandai Namco for comment.

A Remastered version, if and when it is indeed confirmed, would mark the first time Tales of Xillia would be playable outside of PlayStation platforms.

Xillia first launched for PlayStation 3 back in 2011 in Japan, at a time wh…

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Dying Light 2 dev Techland is making "most roles" office-based or hybrid, including staff who live abroad

Dying Light 2 developer Techland has requested that the majority of staff – including employees who work abroad – come into the office full-time or commit to a “hybrid” model.
The studio says it needs people to come into the office “regularly to foster stronger connections”.
According to Polish site CD-Action, “regularly” equates to eight working days every two months. The outlet also alleges that line managers were given less than 24 hours notice to cascade the news to their direct reports.

Dying Light 2 Review Chat – Spoiler-Free! – IS DYING LIGHT 2 GAMEPLAY WORTH YOUR TIME?

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Hitman 3 VR studio will lay off nearly all staff, employee says

UPDATE 4/10/24: The founder and CEO of Hitman 3 VR: Reloaded studio XR Games has commented on yesterday’s report of mass layoffs at the company, and confirmed the company is set to cut jobs.
At the same time, XR Games’ statement to Eurogamer also confirms the studio’s in-progress titles Zombie Army VR and Starship Troopers: Continuum will still be released.
“I’m heartbroken that we’re going to be losing some of our incredibly dedicated, talented and valued colleagues,” XR Games boss Bobby Thandi told Eurogamer. “We’ve spent many months carefully exploring alternative solutions in the face of a challenging VR gaming market and a tough broader gaming landscape, and this is one of the hardest business decisions we’ve faced.
“Our priority during and after this consul…

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